Game Design Document

Cow Clipart. Web Source: Design Droide
Our game is called Tiny Farm. This name comes from the idea that the players who will play this game will have tiny fingers i.e children. Our game is an interactive e-learning game that focuses on mathematics. We want the game to be educational but also have an enjoyable factor to it.

The game will have a clear narrative throughout to keep the player engaged. The child will have to help the farmer on the farm. The player will be faced with maths questions and will have to click on the correct answer or drag the correct answer into place. We want to make sure that the game is designed with the child in mind in every aspect. We want to make sure the game is as enjoyable as possible for the player. We don't want the child to feel like they're playing a boring e-learning game. We want the player to feel challenged and excited while playing the game. The game will be designed brightly to attract the eye. All characters will be designed to be recognisable and familiar to the player i.e animals and a farm.

For the GDD, I looked into 'How to Play' and 'Game Genre'. The main objective of the game will be to get the answer correct in order to successfully help the farmer. The genre of Tiny Farm is educational. All questions in the game will be mathematically related. We hope the game will help children struggling to get to grips with maths in class and we hope they will enjoy doing so. We hope children who enjoy maths will enjoy this game and play for fun too.

Tiny Farm Game Design Document:




Comments