Alpha

A bird's eye view of the larger terrain in my game.
This week, we created our Alpha games. For my game, I expanded the terrain that my prototype was built on. This meant moving everything around again. I scaled my whole project up because I found from the prototype that my terrain was a bit too small. I think, by making the terrain bigger the game will be a bit more challenging for the player. This way the player has to run a larger distance to each fishing hole.

I added a timer to the fish and a piece of code to the shrimp that after a certain amount of time it will destroy itself. This is the aim of my game. I found the scripting to be difficult simply because it was very new to me and I've never done anything like it before. I am still unable to find a free fish package so am using shrimp for now. Perhaps I may just use shrimp for level one of the game. 

The penguin is able to pick up the fish and collect it by running into it. The fish has a timer on it before it destroys itself and all of these parts are fully functioning.


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